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Connecting Unity 5.3.0 Debugger to iOS device

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With the announcement of the updated MonoDevelop and new Process Attachment, I was hoping my troubles connecting the debugger to an iOS device would be gone. I still have issue with this. I have : Unity 5.3.0f4, MonoDevelop-Unity 5.9.6, and a fairly simple 2D project. Using Unity Remote4 works fine. Connecting the Profiler to the Built project on the device works fine, over both Wifi and Usb. When I want to connect the Debugger to the Process, it takes a couple of seconds then displays: Could not connect to the debugger. I've tried to run the code in Xcode in both Debug and Release, nothing does to it. I'm using Xcode Version 7.2 (7C68), and run my app on an old iPad 3rd gen. I'm sure I'm missing something here, I can't believe it still doesn't work! Thanks for your help!

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