why unity IPA file size increased after installation as compare to unity APK?
Hi, I'm working on a 2D game with lots of textures/sprite image, when I build for Android the APK size is **54MB** and installation size is **76MB** but when I build for iphone the IPA size is almost...
View Article提交IOS被拒遇到2. 5 Performance: Software Requirements (iOS)
提交IOS被拒绝,我没有用任何动态更新代码的东西,它的拒绝信息里面提示:“This includes any code which passes arbitrary parameters to dynamic methods such as dlopen(), dlsym(), respondsToSelector:, performSelector:”。。。。但是这些函数我在unity3d...
View ArticleApplication.persistentDataPath seems not to work on iOS
I am currently developing a game where the user can send an e-mail with an attachment (CREDITS TO Om Shridhar...
View ArticleARtoolkit Example For Unity Won't Work on iPhone
I'm having trouble building any ARtoolkit examples from Unity5.5.2 to IOS through Xcode. There are no problems when I build a standalone scene for OSX. But when I create an Xcode project and build to...
View ArticleiOS Build Error
I have a project that I've been working on for Android devices, and I've started porting it over to iOS. Everything works fine in the editor, but when I go to build and test onto an iOS device, I get...
View ArticleInput.gyro.attitude Accuracy
In my app, I need to be aware of the device rotation. I am trying to pull the y-axis value from the gyroscope using the following: var y = Input.gyro.attitude.eulerAngles.y; If I simply output that to...
View ArticleMake character move up on Y axis as apposed to move forward in Z space when...
I have a character floating in outer space that is being controlled by the gyroscope, it moves accurately with what code I have so far. Though I would like the character to move up on the screen and...
View ArticleReplayKit can not include user commentary and camera footage while broadcasting
The code is below: public class buttons : MonoBehaviour { void Start () { ReplayKit.cameraEnabled = true; ReplayKit.microphoneEnabled = true; ReplayKit.ShowCameraPreviewAt (0, 0); } void OnGUI () {...
View ArticleiOS iPad Image Picker Issue
Hello, I’m using the iOS Load Texture asset in my game to allow players to upload a profile picture via iOS Image Picker. It worked well with Unity3D v3.2.7.f1. However, there is a bug with the “Edit”...
View ArticleiPhone - Unique identification of device?
Is there a way to uniquely identify a device, using Unity. I used SystemInfo.deviceUniqueIdentifier but If I delete my app from phone, SystemInfo.deviceUniqueIdentifier will be different every time I...
View ArticleUnity ads working on a direct Xcode build, but not when I download the app...
Hello! I've been trying to solve the problem for the past week with no progress. The ads are working when I upload the app directly onto the iPhone through Xcode, but whenever I upload to the App...
View ArticleSnapping image and display it on next scene
How do I capture a photo on unity and display it on next scene on run time? FYI: I am building an augmented reality app and using my device's camera.
View ArticleInput.GetKey () does not work on mobile Bluetooth keyboard
Input.GetKey () does not work on mobile Bluetooth keyboard Is there a solution or a detour method? The latest version of Unity I created a game that runs on Android and iOS. We use "keyboard" to test...
View ArticleIOS not rendering some assets
Hello, I think my problem will be better explained with screenshots. Here is what my game looks like on Android (the game is released) and my iPad pro with ios 10.2 ![alt text][1] When a friend tests...
View ArticleLightmapped object are black if shadows are on (ios)
Hello My game screen is a street view with some object are static (road, buildings) and some are dynamic (vehicles). Camera and lights positions are fixed. All materials use "Mobile Default" shader....
View ArticleXcode 8 linking error help
Hi everyone,this is the linking error that I get when trying to build an app on Xcode 8 (Unity version -> 5.5.2f1) ...so far I tried to fix it by : 1)Changing architectures(armv7 and arm64 and...
View ArticleCan Google Analytics for Unity collect data on Demographics?
I'm using the GAv4 plugin found here: https://github.com/googleanalytics/google-analytics-plugin-for-unity I was able to track objects easily using the documentation as a guide. I now want to enable...
View ArticleMy app is MUCH larger on iOS than Android
My file size is too big on iOS, how can I reduce it? When I build my app for Android the apk is around 80mb compressed, and 130mb installed on the device. I moved everything over to iOS (Assets folder,...
View ArticlePatcher for an iOS Unity 3D game
Hi I was trying to build a patcher for my iOS mobile game using asset bundle which will allow the game to be patched without the use of app store update. But I realized that I won't be able to have any...
View ArticleScreen rotation became black screen
I have a application with orientation LandscapeLeft and Portrait, but while i used Screen.orientation = ScreenOrientation.LandscapeLeft in my script to change the orientation, it will became black...
View Article