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Chartboost issue on iOS when suspending, app not responding

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Using Unity 5, compiling for iOS. When Chartboost interstitial is showing, if we press Home (suspend the app) and then return, the interstitial hides but keeps the input focus, making the app not responding at all. I could hide/destroy it manually using Unity OnApplicationPause() method, but Chartboost SDK on Unity does not have any method for that. Could you please tell me a solution for this?. Using the latest plugin at this date.

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