Hi guys. One week ago i finished coding my application on unity and i tested it only on android and everything works good. I read every tutorial here and i watched every video on youtube but I still have many issues on testing my app on iOS. I have OSX Sierra and the last version of Xcode and it is impossible to run my application on iOS because I am unable to sign my app. Here it is what i did. I registred for free to apple and i got my apple id ( my email), then I inserted in the project edit -> player settings ( "bundle id" ) " com.unity.apptest" and I built for iOS. I opened Xcode and joined with my account, then i connected my iPhone to the laptop. By clicking on the .xcodeproj built by unity, I opened my project into Xcode and then i tried to sign the app by choosing the personal team into the list. I got two errors under the signing tab into Xcode.
The 'In-App Purchase' feature is only available to users enrolled in Apple Developer Program. Please visit https://developer.apple.com/programs/ to enroll
and No profiles for 'com.unity.testapp.' were found Xcode couldn't find a provisioning profile matching 'com.unity.testapp.'
My app doesn't contain any in app purchase feature (only unity ads sdk which isn't an in app purchase). I tried to follow this tutorial and i got a working app, but by doing same process on my app i got the 2 errors above. https://unity3d.com/learn/tutorials/topics/mobile-touch/building-your-unity-game-ios-device-testing
What do you suggest? Thank you
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