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exporting a 3d object i drew though the iOS platform

I grabbed the source code for a 3d line drawer here https://www.youtube.com/watch?v=GCOb4mI3u1E and then i exported to iOS and was able to draw basic lines in 3d can you guys point me to some...

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Unity Ads crashes on iOS mobile device.

I have a problem with unityAds in the ios mobile device. My project builds well and works perfect in android devices, but when I try to run it in a ios mobile, it crashes when the advertisement should...

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Hey I would like to learn via script how to change automatically the screen...

I'm currently developing an app for iOS with a spaceship and more aliens. I would like to create the game in the following manner: whenever the player holds the phone either vertically or horizontally,...

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iOS webcamtexture glitch

It's an AR app, i need it fullscreen and i need to render some detail 3d model on it. but it seems that the webcamtexture get some problem. It sometimes get mess up between current frame and the last...

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[iOS] WWW class GetAudioClip unsupported URL

Hello everyone, Currently on our project I'm saving audio from microphone on the mobile device and saving it as a .wav file successfully to the file system (Application.persistentDataPath). Then I'm...

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Normal Keyboard for iOS

At present when I use keyboard control in for iOS, I was getting this kind of keyboard come out: ![alt text][1] But I want something like this kind of keyboard control so that directly text get entered...

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Unity 5.5 and Facebook SDK not working well together in iOS

I recently upgraded to unity 5.5 and facebook sdk 7.8.0. Since i did this fb login in iOS fails in **UnityAppController.mm**, in this function: - (BOOL)application:(UIApplication*)application...

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Embedding PNGs in an app to create a Texture2D on runtime in iOS

Hi, I work on an app for kids that will require lots (500+) of high res (512x512 and above) sprites. The images are mostly lineart or clipart kind of images and they compress great to PNG (<25kb...

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Shadow renders late on mobile device

I'm working on a 3D game which have lots of game objects in the scene. When working on PC the shadows work perfectly. But the problem is, when I'm playing on my Android or iOS device shadows appear...

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Application.dataPath + "/Raw" not loading texture on iOS?

We've managed to build our app on Android without issues and accessing textures from the StreamingAssets path using: "jar:file://" + Application.dataPath + "!/assets/" + path; However, on iOS,...

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Creating game on Windows and using Unity Cloud Build for iOs.

Hello. So, i need to update existing project for iOs, but i have not iMac or Makbook, only Windows-PC. Can i work on Windows+Visual Studio, and build this project on Unity Cloud Build without any...

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Directory.createDirectory creates files instead of directory in iOS

I have to save some data locally on iOS device for an Unity Game. Unity provide Application.persistentDataPath to get public directory to save data. And printing it on console shows that this path...

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Admob on IOS not working

I downloaded the admob plugin for unity. It works perfectly on android, but when I build it for IOS in Xcode it gives me a bunch of errors. The errors occurs in the Linking process of the build. Here...

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xcodebuild skipping Unity4XC.xcplugin "because it is not compatible with this...

I haven't been able to complete a build ever since updating to Xcode 8. When I run xcodebuild, I get the following error: xcodebuild[3596:28722] [MT] PluginLoading: Skipping plug-in at path...

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Mobile--Create Contact From App

I need a way to create a contact- or prompt to create a new contact with certain information. For example, if there is a phone number or an email, I want to be able to click on it and it will redirect...

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Gyroscope error on iPhone

Hi, I'm new to Unity. I'm building a game using gyroscopes to control the camera for both Android phone sand iPhones. I'm using Unity 5.4.0f3 for iPhone, and I'm having a problem. The problem is, when...

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xcode build failure:...

Hello, I am working with Unity 5.4.1 and XCode 8.0. I am new to Unity and I am trying to build the xcode project generated for iOS. I've got plenty of errors related to C++ code like the one below....

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ios Crash SetStatusCode()

Hello, We're using Untiy3d 5.4.1 and the latest Xcode 8. Our application uses internet connection to fetch some data from our server. But even if we totally shut down our network part, we receive crash...

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Game fires turret correctly in Unity, but the projectile disappears when...

So I have a game where the player can fire from a turret by touching the screen. When I play the game in Unity the turret fires just fine, but when I deploy it to my iPhone the turret will fire but the...

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Add achievement into Game Center - Apple Store

My game already contains 20 achievements and already published into apple store market. Now I want to add one more achievement into my game but I was getting this error so can't able to submit into...

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