Quantcast
Channel: Questions in topic: "ios platform"
Browsing all 3714 articles
Browse latest View live
↧

How to get stable (differentiate Bump or Dip) surface in the LiDAR Mesh? ARKit

Hello Unity Developers, I'm using Unity ARKit for a project. After scanning the environment, I enable a reticle pointer to raycast and spawn an object on the surface. Unfortunately, because of unstable...

View Article


Post processing in mobile

My game is a simple 2d shooter with levels and pixel graphics without PP it runs smoothly at 60 fps on any device. But when i only use colorgrading it can barely hold 35fps on avarage devices! Am i...

View Article


Error when importing Framework natively to Xcode swift

Hi, I am trying to import the Unity Framework, when integrating natively, however; when importing the UnityFramework module using Swift it gives me the error, "No such module 'UnityFramework'". I am...

View Article

UnityAds Mediation causing Xcode build to fail

Hi! I'm trying to use Unity Ads Mediation in my project. I installed latest admob package and the unity ads mediation package as instructed in the admob guide. However upon building on Xcode, I get the...

View Article

Unload an Advertisement Unit?

I am implementing Unity Advertisements in an existing project. We still need to do a memory saving pass and this is still fairly early in the PoC phase for now so I am looking at some rough and ready...

View Article


There is a problem that the app does not start from iPhone iOS 15.

There is a problem that the app does not start from iPhone iOS 15. After starting it about 3 to 10 times, the app is launched. Unity 2021.1.22f Using FirebaseSDK my xcode log > UnityIAP...

View Article

Could not load dll in macOS m1

I'm trying to run my project in the M1 Mac mini with Big Sur, but the project failed at compilation with many error from importing and using dll function. ![alt text][1] As the picture, the compiler...

View Article

NavMeshBuilder.CollectSources Convex MeshColliders not working on iOS

I'm using NavMeshBuilder.CollectSources on runtime to collect all sources for building navmesh. MeshCollider which has convex enabled are not among the collected sources when I run it on iOS device....

View Article


Connect Apple Watch heart rate to Unity?

Does anyone know if its possible to connect my Apple Watch's heart rate monitor to Unity? Looking to build an AR guided meditation app with this functionality for a project and was wondering if anyone...

View Article


When I publish my iOS/Android app, a transparent game object overlaps other...

I made a 2D space-shooter-type game and published it to the iOS App Store. When I was testing the app on older devices, I found that certain areas of the screen would make all objects disappear when...

View Article

Black screen or stop rendering after waking Mac with M1 cpu

**Unity Version:** - 2019.4.17f1 - 2021.1.1f1 **Platform:** Latest Mac with M1 cpu **Reproduction:** 1. Create a new empty project in Unity 2. Switch build platform to iOS 3. Open .xcodeproj file on...

View Article

'IronSource/IronSource.h' file not found in Xcode?

I cannot archive my Xcode project because it returns this error:> 'IronSource/IronSource.h' file not> found. Earlier when I built the Xcode project from Unity, the build succeeded but there was...

View Article

My App Size is Too Large on iOS Because of Textures

I exported my Unity game for both Android and iOS; I installed it on both my devices and app is 120 mb on Android and 600mb on iOS. When I researched in forums people tell that it is because of texture...

View Article


Is there any way to query the GPS location permissions on IOS?

I know that you call Input.location.Start() to get the gps permissions popup to popup but is there any way to query the current authorised status like there is for other permissions like camera etc....

View Article

Unity background sound and player controll ?

Hello everyone. Faced the need to play music in the background on android and ios. Didn't find really any information on this. Is it really necessary to use services for android? Is there no simpler...

View Article


How to quit Unity on iOS properly?

Hi, I am currently using UaaL for our Xamarin app. I got everything working instead of a standard quit Unity action. If I use UnityFramework.QuitApplication. It doesn't just quit Unity. It closes the...

View Article

How to fix Cloud Build using Fallback Materials only?

Hello Unity Community, I have stumbled upon a problem when using Unity Universal Render Pipeline and Unity Cloud Build for deployment (for iOS) recently. For some reason, cloud build replaces all...

View Article


Pause Unity when ADS or other modal view are presented

Hello guys, I'm wondering which is the best way to **handle** those **popup/windows** that are presented on top of Unity. A couple of examples are **ADS** or **SocialPlatform windows**. These windows...

View Article

Camera Smoothing from pos A - pos B in Unity 2D

Hello, ------ I'm working on a 2D game, something similar to Animal Restaurant and Cat spa, (for reference.) I'm trying to incorporate a camera movement, so the camera moves to a position based on...

View Article

How to save files into Downloads folder on iOS?

I am currently facing a problem, where I need to save a file (PDF) into downloads folder on iPhone (or in the best scenario prompt a download somehow) from Unity. We can save data in...

View Article
Browsing all 3714 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>