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How to make the object and will be created every time in everyone

https://drive.google.com/file/d/1zRlVtzR9XVh5MtSxdXVSj8bMfKDbZ5-D/view?usp=sharing This is my code and the text is only created once by everyone and other times it is created only by me and I want it...

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iOS Builder error “Could not find or use auto-linked framework”

I'm trying to build my Unity project on Windows with this [asset](https://assetstore.unity.com/packages/tools/utilities/ios-project-builder-for-windows-15522#reviews). I use iOS builder version 3.29...

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iOS Local Notification issue

How can we schedule notifications and repeat them daily on IOS? I know there are Calendar Trigger and Time Trigger. But how to work out this feature? If you put hours and minutes on the calendar...

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Visual studio for Mac doesn't identify Unity version in platform defines

Hi, I am using Unity 2020.2.2 on Big Sur OSX and visual studio for Mac for an IOS project with AR foundation. My problem is that AR foundation has compilation platform defines for Unity version (e.g....

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IOS Notification LOGIC Error,IOS notificaiton issue

How can we schedule notifications and repeat them daily on IOS? I know there are Calendar Trigger and Time Trigger. But how to work out this feature? If you put hours and minutes on the calendar...

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Stencil in VR

Hello! We are having problems with the mask in VR. In Unity 2019 it was possible to choose the buffer size and use / not use a stencil. How can we install 24-bit depth for the app | 8-bit stencil for...

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Does Input.compass.headingAccuracy ever return everything but 0?

Which device or platform does Input.compass.headingAccuracy give a non-zero number?

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Splash screen only shows on iOS when connected over USB

I have an iOS development build of my game. For some reason, the splash screen with my company logo is not showing; the iOS launch screen appears, but then my first scene (an almost-empty loading...

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Unity iOS Xcode Build: Replace or Append?

It is my understanding that Append will sort of just replace the parts of the project that have changed, while Replace will clear the target folder completely and build all the files from scratch. Is...

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How to prevent the use of other apps while my app is opened? - IOS How to...

Hi, I am trying to build a Pomodoro timer. However, I want to block certain apps while in 25 min sessions. How can I achieve this?

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Object speed is much slower on iOS and Android build than on Editor

Here I am trying to move an object over an axis. Although everything is fine on editor, when I build it on iOS or android, the speed which the object is moving is not configurable. I would appreciate...

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new Input System iOS Attitude

Hey Unity team, I already liked to use the new input system, but once I decided to try sensors with iOS I faced some issues: When I enable and read values from Gyroscope.current, it seems fine....

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EXC_RESOURCE crash when running AR app on iOS

I have an AR app developed in Unity that crashes when loading a scene. Now, it only seems to crash on the first launch of the app after being installed (On the device I am testing at least), subsequent...

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Localization Fallback Problem

Hi, I'm trying to use the localization tool and get stuck with iOS deployment. Let's say I'm working on a german machine and want to create an app with other languages...no german, no english. For...

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Can't webpage url on ios

Hello Everyone, So I'm having issues with oppening webpages in my game on ios. I am using Application.OpenURL() which works perfectly fine on my Unity editor. But when I build my game to ios, the...

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Adding framework for IOS

Hello, I am newbie at Unity game development. Please excuse me if my question is not convenient. I try to integrate Kidoz SDK in my game using this integration guide :...

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How to fix this problem with xcode?

GADUAdLoader.h; error: expected a type - (void)loadRequest:(GADRequest *)request; -> error: Expected a type

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RaycastHit textureCoords return Vector2.zero on iOS only despite proper setup

I'm trying to set up a system where the player can rotate and tap on different potions of a 3D mesh, and I was hoping to use a Splat Map combined with the textureCoord feature in RaycastHit to detect...

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How to integrate WearOS to Unity Mobile App?,How to integrate WearOS to Unit...

I'm building a Unity mobile app which requires to read step count readings from smart watch and display on my app. The mobile app will be for both iOS and Android. The smart watch required for the...

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Blurry / Pixelated images on Unity 3D for iOS,

Hello, I have a app I am developing in unity 3d (2019.4.1f1, also in 2020) which displays a 3D Poker Card that has a 2D Asset loaded on it. My Assets on the Poker Cards are displaying blurry and...

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