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My game lags on iOS devices and not android

My game has a 2D character on which Sprite Animations are there which are player by Animation Controller. When a hindrace approches the character and we hit it, the hindrance which is a combination of...

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How can I get the WiFis name?

Hi, i'm doing a game to both android and IOs platforms, and i need to know if the users is connected to a certain WiFi, i can know if the user is conected to a WiFi using...

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Unity iOS build background mp3 music static noise problem

I have recently built my project to iOS 8.4 in Unity 5.1.2f1 and have noticed that the background music sometimes has a "popping" or "static" noise. This noise is not present if I test my project with...

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IOS Crash Report

I get this crash at start . After 3-4 crashes the game works . I use Unity 5.1.1f1 Personal . Here is the symbolicated log : Incident Identifier: 04B26B85-FFC1-49C1-8158-36D80E4E4E5C CrashReporter Key:...

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Null exception for public variable

Hello! I have been trying to get one script to read input from another. I have this script so far: The sender script: using UnityEngine; using System.Collections; public class Test: MonoBehaviour {...

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read data from android & ios bluetooth ?

hello, what is the simplest way to read data from bluetooth on android & ios ? i know you can do it with plugins, however, i couldn't find any free ones. - do you recommend any free plugins ? we...

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Error building to iOS with PlayerIO

Hi all! I'm asking here because getting any answers from PlayerIO via the forums is like communicating with the dead. It's been awhile since I built my game to iOS and I'm now getting this error in...

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Unity , iOS integration

Hi, I'm trying to create an application with Unity and iOS. I have created iOS code from unity and I need to link it with unity code. Here is the tutorial I followed...

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IOS 9 - App thinning/slicing

Is Unity supports "ios 9 - App thinning" feature or which version will support it I tested with Unity 4.6.7p1 and upgrade the Xcode 7 beta but could not see the expected results

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Overriding Screen Orientation settings at runtime (iOS)

Hi, I've been experimenting with iOS 9 beta 4's new features, namely split screen multitasking and for the most part it works very nicely on Unity 5.0.3p3! That said, iOS 9 split screen multitasking...

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how make to make ios keyboard's return key submit input?

I have a Unity UI's input field and a text box. When i use Input.GetKeyDown(KeyCode.Return). It only works on the OSX and PC build and not on the IOS build. IOS keyboard's return key does nothing. I...

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iOS + Android: Camera Feed in Unity

Hello, I would like to get the devices camera feed within unity. I've read around that I can use the WebCamTexture method, but it seems to give different behaviours on different devices, such as...

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AddForce to Camera

Hello everybody! I am making a game where my player is looking through a camera. (Like fps, but more fp of fps.) My script is: using UnityEngine; using System.Collections; public class jumpAfterTest :...

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What Features come with IOS Pro License.

I just was looking around and I could not seem to find the features o IOS Pro for unity. I understand that I need it to release apps to the apple app store, but what else does it provide. Is there some...

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How does updating a game work?

Suppose i made a game on ios and android using playerprefs to save the highscore, after a few days i decide to update the game but if i update the game the highscore would reset to 0 because i would...

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Crash when destroying scene object loaded from AssetBundles

Hi, I implemented asset bundles. I'm loading all levels from them and levels are loaded ok .But now when I try to destroy root object of loaded level, game will crash. It happens only on iOS. There is...

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Game won't run on iPhone even with the device selected

Hi. I want to test my mobile iOS game on my iPhone 6. In the Editor in Project Settings I have selected iPhone 6 (863789). I then open on the Unity Remote Four on my iPhone. I then press the play...

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Help identifying crash cause on iOS

I submitted a game to iTunes Connect that was created using Unity5.1.1f1 personal and xCode6.4, and unfortunately it was rejected due to the game crashed when tested by them. I've symbolicated the...

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How can I improve my Player Settings for iOS

Hi, I am trying to run my game on my iPhone and it works except the graphics quality is incredibly low and the lighting in the scene is too. I think its has something to do with the Player Settings as...

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Use of @import when modules are disabled - Xcode error

Hello, I am trying to publish my game on AppStore, never done it before. And [here][1] is a screenshot of the errors that I am getting. I googled the error and found a solution, but it didn't work. The...

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