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Does Social.LoadScores report ALL scores on GameCenter?

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I have this piece of code tied to Apple's GameCenter: Social.LoadScores("HighScore", scores => { if (scores.Length > 0) { Debug.Log("HIGHSCORE: " + int.Parse(scores[0].formattedValue)); } }); I'm wondering why scores[] is a list of values. I can only test with one user so would scores[] be a list of ALL scores on GameCenter? I only need the localUser score!

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