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openGL bug in Unity 5.4, illegal operation?

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Hello, I am working on an app for iOS 9.3 on Mac OSX 10.11 and I get this message looping in the editor but it doesn't cause a crash or any bug : OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state This message is also present when I build in this form : Invalid OpenGLES Api usage detected. This happens with OpenGLES 2.0 and OpenGLES 3.0. My scene all crash after a few seconds and it's always related to OpenGL. Did this happen to anyone before? I assume I forgot something at some point but I really have no clue. Thanks for your answer(s)!

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